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David W. McFadden
Technical Game and Level Design

Independent title developed by Iocaine Studios, based in California, for the Steam Platform. I was responsible for creating levels, characters, missions, and helping balance content for the game. Eventually, I moved up to help facilitate the design and art teams.
Steam Bandits: Outpost is an adventure game that supports cloud-saving across devices, character customization, and base-building/resource management.
Roles: Level Designer, Team Lead, Scripter, Writer
Used: Unity Engine
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